;redcode-94x ;name Sauron v2.4 ;author Michael Constant ;contact mconst@soda.berkeley.edu ;strategy quick-scan -+-(found enemy)--> spl/dat cclear --> perfect gate ;strategy \-(found nothing)--> 13x3 spiral and cclearing stone ;kill Sauron ;macro DIST equ -19000 cclear mov split, <-10 jmz.a cclear, last+10 split spl #11, <-30 mov bomb, <-5 jump jmp -1, <-32 f impgen spl 1, stone+4+1 spl 1 mov -1, 0 mov -1, 0 spl 1 spl 2 jmp @0, imp add #35873, -1 bomb dat <-32, <-31 ; as far as I know there are no big gate- ; crashing imps around... look qscan for 85 cmp.x look+((qscan+1)*200), look+(CORESIZE/2)+((qscan+1)*200) mov.ab #-60+look+((qscan+1)*200)-found, @found rof found jmz blind, #0 zap mov.i split, >found mov.i jump, @found add #(CORESIZE/2)+2, found djn -3, #75 t jmp cclear, stone+4+1+DIST stone mov.i <1-10, 3+10 spl -1, #incr+1 sub.f incr, stone djn.f -2, <-3002 incr mov.i 10, <-10 blind spl impgen mov