From news-rocq.inria.fr!univ-lyon1.fr!jussieu.fr!math.ohio-state.edu!cyber2.cyberstore.ca!nntp.cs.ubc.ca!uw-beaver!cs.washington.edu!jayhan Mon Apr 25 18:33:31 1994 Article: 686 of rec.games.corewar Newsgroups: rec.games.corewar Path: news-rocq.inria.fr!univ-lyon1.fr!jussieu.fr!math.ohio-state.edu!cyber2.cyberstore.ca!nntp.cs.ubc.ca!uw-beaver!cs.washington.edu!jayhan From: jayhan@cs.washington.edu (Jay "Thierry" Han) Subject: Sissy Message-ID: Lines: 134 Sender: news@beaver.cs.washington.edu (USENET News System) Organization: Computer Science & Engineering, U. of Washington Date: 22 Apr 1994 12:42:44 GMT And what about Sissy? It's really only an experiment, and I think I'll retire it before long. It's another variation on Variation G-1, this time with a short scanning pass before the stone. It doesn't do much good, it's all I can tell you. ;redcode-94x ;name Sissy ;author Jay Han ;strategy SiSSy: Scan-Stone-Spiral, and a wimp ;strategy Fast Scanner/Vampire like Scanalyzer-W ;strategy Stone/Spiral/Wimp like Twimpede ;macro org scan start equ scan-200 step equ -50 loop add.f pit, scan scan sne.i start+step, start count djn.b loop, #548 jmz.b phase, count mov.i fang, @scan sub.ba scan, @scan add.f half, scan jmp.b scan,