This is my warrior Precipice which has been as high as two, as low as 12 and seems my best yet. Two programs are created, one a small 2 line core-clear which bombs it's ptr-so this way it doesn't clear itself. The other is a slaver which bombs w/ jumps to a two line trap which just replicates, nothing else. There are 7 processes in the slaver, which also increment the 2-liner's ptr to make it bomb more evenly. Eventually the slaver is hit and the rest of core is cleared. This program has the great advantage that part is real small and also trap is small so hard to hit. In a couple tests it was great to watch slaver get hit by a slaver and still win because of c-c! The major trouble is that if you lose the c-c you will not be able to win. I tried to fix this in Spire, Precipice 2-4, by adding delay (DJN -1 #0 instead of JMP -1) followed by a core-clear which misses both of my programs and then kills itself. Amazingly all of these have done much worse. ;redcode ;name Precipice ;author Matt Hastings start mov lbomber -4056 mov lbomber+1 -4056 mov lbomber+2 -4055 mov lbomber+3 -4055 spl -4060 25 mov trp start-3999 mov trp2 start-3998 arb mov dbomber 1151 mov dbomber+1 1151 mov dbomber+2 1151 mov dbomber+3 1151 mov dbomber+4 1152 spl 1147 spl 1146 spl 1145 spl 1144 spl 1143 spl 1142 3 jmp 1141 17 lbomber mov 3 <4 jmp -1 0 dat 0 -8 dat 0 -29 dbomber jmp 3791 7055 mov @1 <-1 add 3 -2 jmp -2 <2787 dat 948 -947 trp spl 0 0 trp2 jmp -1 0 ;lots of decoys