Article 845 of rec.games.corewar: From: ajpierce@med.unc.edu (Andrew Pierce) Newsgroups: rec.games.corewar Subject: ClaMP Message-ID: <1992May6.141003.9324@samba.oit.unc.edu> Date: 6 May 92 14:10:03 GMT Article-I.D.: samba.1992May6.141003.9324 Sender: usenet@samba.oit.unc.edu Organization: UNC-CH School of Medicine Lines: 38 Nntp-Posting-Host: salvo.med.unc.edu Here is the source to ClaMP which is currently hovering around number 1 or 2 on KotH. It, like the other top 4 programs on the hill currently, is a cmp scanner. In essence, ClaMP is Synch without the intelligence, and with Stefan Strack's incorporated slt idea, which saves one instruction. The core clearing routine is particularly effective. I think that ClaMP is very similar to Agony, except that the different core clear gives ClaMP an edge. As for corewars having hit its limit, I still have at least one more idea to try to get off the ground. :-) The issue of "why post your best programs?" came up. I do so in order to evolve the current state-of-the-art in corewars programming. I think that if you were to fight the current 20 on KotH against previous years' tournaments entries in a sort of team competition, the previous years would get massacred. This is a direct result (IMO) of the feedback testing mechanism of KotH, and of idea sharing from posting programs. Unfortunately, I think that we are also heading for an endpoint in corewars as it stands. I predict that within 6 months, there will be nothing left to do in the current implementation of corewars. ;redcode verbose ;name ClaMP ;author Andy Pierce ;strategy small cmp scanner ret add offset,start start cmp -50,-1 slt #65,start count djn ret,#2000 hit mov bomb2,@start mov bomb1,