From news-rocq.inria.fr!jussieu.fr!oleane!tank.news.pipex.net!pipex!swrinde!gatech!purdue!mozo.cc.purdue.edu!cartoon.ecn.purdue.edu!bremermr Wed Feb 21 10:49:13 1996 Article: 3933 of rec.games.corewar Path: news-rocq.inria.fr!jussieu.fr!oleane!tank.news.pipex.net!pipex!swrinde!gatech!purdue!mozo.cc.purdue.edu!cartoon.ecn.purdue.edu!bremermr From: bremermr@cartoon.ecn.purdue.edu (Myer R. Bremer) Newsgroups: rec.games.corewar Subject: Core Warrior 17 Date: 20 Feb 1996 20:37:38 GMT Organization: Purdue University, W. Lafayette, IN Lines: 388 Message-ID: <4gdbei$r21@mozo.cc.purdue.edu> NNTP-Posting-Host: cartoon.ecn.purdue.edu .xX$$x. .x$$$$$$$x. d$$$$$$$$$$$ ,$$$$$$$P' `P' , . $$$$$$P' ' .d b $$$$$P b ,$$x ,$$x ,$$x ,$$b $$. 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If you have no clue what I'm talking about then check out these five-star internet locals for more information: FAQs are available by anonymous FTP from rtfm.mit.edu as pub/usenet/news.answers/games/corewar-faq.Z FTP site is: ftp.csua.berkeley.edu /pub/corewar Web pages are at: http://www.stormking.com/~koth ;Stormking http://www.ecst.csuchico.edu/~pizza/koth ;Pizza http://pauillac.inria.fr/~doligez/corewar/ ;Planar ______________________________________________________________________________ Greetings. Much thanks to Beppe for covering my issue. I've been out of things as of late, so Bezzi has been keeping me current. He even offered to help me get back on the hill. The _nerve_ of that guy 8) ! ______________________________________________________________________________ Tournament Time It's been a long while since the end of the NS fall core war tournament. Nandor and Stefan forced us to play in a different set of rules than the '94 draft hill's. In the same spirit Wilkinson presents the Intellignet Warrior Tournament. The Details: The Intelligent Warrior Tournament v1.0 The subject of intelligent warriors often revolves around the idea that programs don't need to be intelligent to win. The reason for this is fairly simply, the core is very forgiving. There is little need for intelligence if the only thing you can break in core is the other program. This isn't true in most computers. Most computers need an operating system. Programs might act a little smarter if there was an OS in core. The rules are fairly straight forward, they are exactly the same as the 94 hill on Pizza, with one small exeption: RedOS. The RedOS is a simulated operating system which resides somewhere in core with the two combatants. Should the RedOS die, for any reason, the computer will "crash". Scoring goes something like this. Points | Condition 3 Program kills opposing program and kept OS alive. 1 Program, opponent, and OS live. 0 Program dies, opponent and OS live. -3 OS dies. Below you will find a listing for the RedOS. Bear in mind that the RedOS is dynamic. It makes several calls to P-Space and uses these numbers for internal checks. ;redcode-94 ;name RedOS ;author jkl org start version equ 2,0 head dat CORESIZE,CORESIZE-toe ;CORESIZE, CORESIZE-OS dat version input dat 0,0 start ldp #0,#0 ; last state request sne.b start,#-1 ; check for start up jmp cold ; goto cold_boot sne.b start,#0 ; check for error after hard crash jmp error ; goto error stp #1,#1 wait jmz 0,input ; wait for input sne input,#1 ; check for run jmp run ; sne input,#2 ; check for user clear jmp clear sne input,#3 ; user cold boot jmp cold mov clean,input jmp error jmp wait ; future function go here error ldp #1,#0 ; load previous error count add #1,error stp.b -2,#1 ; store error codes slt.b #10,error jmp wait clear mov.b head,2 mov clean,>toe ; clear memory djn -1,#0 mov.ab #1,toe mov fix,head ; bug fix mov clean,input jmp wait ; goto wait cold stp #0,#1 ; clean error count mov clean,input jmp wait run spl *input mov clean,input jmp wait fix dat CORESIZE,CORESIZE-toe+head ;CORESIZE, CORESIZE-OS clean dat 0,0 toe dat 1,1 ;----------end os---------- The tournament rules: One program person. Programs should be mailed to jklewis@umich.edu before 3/5/96. The tournament will be round robin style. Results will be given on rec.games.corewars as soon as they are completed. If you have further questions feel free to contact me at the address above. ------------------------------------------------------------------------------ John K. Lewis ** Please remember to CC:facu ** Ph# 747-3748 John's sig.virus; copy me! text pager: http://www.us.itd.umich.edu/~facu/page ______________________________________________________________________________ Current Status of the Internet Pizza Server ICWS '94 Draft Hill: Hill Specs: coresize: 8000 max. processes: 8000 duration: after 80,000 cycles, a tie is declared. max. entry length: 100 minimum distance: 100 rounds fought: 200 instruction set: ICWS '94 Draft # %W/ %L/ %T Name Author Score Age 1 41/ 26/ 34 Grilled Octopus v0.1 David Boeren 155 47 2 44/ 40/ 15 Memories Beppe Bezzi 148 21 3 30/ 12/ 58 Hazy Shade Of Winter John K W 147 8 4 38/ 28/ 34 Tornado 3.0 Beppe 147 181 5 41/ 40/ 18 Frontwards v2 Steven Morrell 142 632 6 34/ 27/ 39 Blue Funk 5 Steven Morrell 141 53 7 37/ 33/ 30 Thermite II Robert Macrae 140 380 8 41/ 42/ 16 quiz Schitzo 140 779 9 38/ 36/ 27 T.N.T. Maurizio Vittuari 140 105 10 33/ 27/ 40 test P.Kline 139 2 11 40/ 41/ 19 Mirage 1.5 Anton Marsden 138 293 12 32/ 26/ 41 Jack in the box Beppe Bezzi 138 1146 13 27/ 16/ 57 Blizzard Anton Marsden 137 99 14 27/ 18/ 55 Impfinity v4g1 Planar 136 579 15 24/ 12/ 63 Evol Cap 6.6 John Wilkinson 136 394 16 27/ 18/ 55 Clisson P.Kline 136 1 17 41/ 46/ 13 seventyfive Anders Ivner 135 279 18 34/ 33/ 33 Torch t18 P.Kline 135 1158 19 22/ 10/ 68 Night Train Karl Lewin 134 666 20 39/ 43/ 18 Blur Anton Marsden 134 5 21 30/ 27/ 43 patroclus Kafka and Kurt 134 175 22 27/ 21/ 51 Hector 3 Kurt Franke 133 125 23 37/ 42/ 20 Boombastic Maurizio Vittuari 132 514 24 38/ 45/ 18 Test J E Long 131 27 25 36/ 48/ 16 test Beppe Bezzi 125 3 Weekly age: 118 New warriors 8 Turnover/age rate 7% Average age: 308 ( 249 last week, 284 the week before ) Average score: 138 ( 139 last week, 132 the week before ) The 25 warriors on the hill are represented by 15 authors. Sorry I've been out of things. Master of Weird Names--Boeren--has held the top spot for most of the week. Bezzi's new entry, Memories, has jockeyed for that slot more than a few times. And Hazy Shade of Winter sits at number 3. These three new warriors take the three top slots. Not bad gentleman. Blue Funk makes a reapperance, stronger than ever. Does the Funk retain its roots as an imp/stone or has it evolved into the stunning bombers that are quite successful right now? ______________________________________________________________________________ 94 - What's New 1 41/ 26/ 34 Grilled Octopus v0.1 David Boeren 155 47 2 44/ 40/ 15 Memories Beppe Bezzi 148 21 3 30/ 12/ 58 Hazy Shade Of Winter John K W 147 8 6 34/ 27/ 39 Blue Funk 5 Steven Morrell 141 53 10 33/ 27/ 40 test P.Kline 139 2 20 39/ 43/ 18 Blur Anton Marsden 134 5 24 38/ 45/ 18 Test J E Long 131 27 25 36/ 48/ 16 test Beppe Bezzi 125 3 ______________________________________________________________________________ 94 - What's No More. 26 1/ 1/ 2 test i7a Beppe Bezzi 5 23 26 29/ 34/ 37 Breeder v2 J. E. Long 124 150 26 36/ 50/ 14 smart crow again Karl Lewin 122 106 26 35/ 50/ 15 orestes Kafka 120 77 26 34/ 45/ 21 testnorm Maurizio Vittuari 123 104 26 33/ 44/ 22 Harmony P.Kline 123 55 26 33/ 44/ 23 Koolaid II: WoGG v2.2 David Boeren 122 162 26 1/ 0/ 6 Hazy.Shade.Of.Winter John K W 10 320 ______________________________________________________________________________ 94 - What's Old 23 31/ 35/ 34 Torch t18 P.Kline 127 1158 13 31/ 28/ 42 Jack in the box Beppe Bezzi 133 1146 7 40/ 43/ 16 quiz Schitzo 137 779 22 19/ 11/ 70 Night Train Karl Lewin 127 666 5 41/ 41/ 18 Frontwards v2 Steven Morrell 142 632 10 26/ 19/ 54 Impfinity v4g1 Planar 134 579 24 35/ 44/ 21 Boombastic Maurizio Vittuari 126 514 18 22/ 14/ 64 Evol Cap 6.6 John Wilkinson 130 394 6 37/ 35/ 29 Thermite II Robert Macrae 139 380 8 40/ 43/ 17 Mirage 1.5 Anton Marsden 137 293 17 39/ 47/ 13 seventyfive Anders Ivner 131 279 Geez. We ought to think about raising the price of admission here. And most of these programs are rising in the hall of fame! Mirage will be the next one to enter the HOF. Tornado 3.0 is the next warrior staged to pass 200. ______________________________________________________________________________ HALL OF FAME * means the warrior is still running. Pos Name Author Age Strategy 1 Torch t18 P.Kline 1158 * Bomber 2 Jack in the box Beppe Bezzi 1146 * P-warrior 3 Iron Gate 1.5 Wayne Sheppard 926 CMP scanner 4 Agony II Stefan Strack 912 CMP scanner 5 Blue Funk Steven Morrell 869 Stone/ imp 6 Thermite 1.0 Robert Macrae 802 Qscan -> bomber 7 quiz Schitzo 779 * Scanner/ bomber 8 Blue Funk 3 Steven Morrell 766 Stone/ imp 9 HeremScimitar A.Ivner,P.Kline 666 Bomber 10 Night Train Karl Lewin 666 * Replicator 11 La Bomba Beppe Bezzi 650 Qscan -> replicator 12 myVamp v3.7 Paulsson 643 Vampire 13 Frontwards v2 Steven Morrell 632 * One shot scanner 14 Armory - A5 Wilkinson 609 P-warrior 15 juliet and paper Bremer & Bezzi 607 P-warrior 16 Phq Maurizio Vittuari 589 Qscan -> replicator 17 Impfinity v4g1 Planar 579 * Stone/ imp 18 Hector 2 Kurt Franke 561 Qscan -> replicator 19 B-Panama X Steven Morrell 518 Stone/ replicator 20 Boombastic Maurizio Vittuari 514 * Bomber 21 Evol Cap 6.6 John Wilkinson 394 * Replicator 22 NC 94 Wayne Sheppard 387 Stone/ imp 23 Cannonade P.Kline 382 Stone/ imp 24 Thermite II Robert Macrae 380 * Bomber 25 Torch t17 P.Kline 378 Bomber Lucky 3, Derision, and Request v2.0 have been dropped from the hall to make way for Thermite II, Evol Cap 6.6, and Boombastic. Now there are nine active warriors climbing the ladder. ______________________________________________________________________________ Current Status of the Internet Pizza Server Beginner's Hill: Hill Specs: coresize: 8000 max. processes: 8000 duration: after 80,000 cycles, a tie is declared. max. entry length: 100 minimum distance: 100 maximum age: At age 100, warriors are retired. rounds fought: 200 instruction set: ICWS '94 Draft # %W/ %L/ %T Name Author Score Age 1 55/ 18/ 27 CoreWarrior M R Bremer 191 91 2 51/ 14/ 35 Pretentious Ian Oversby 188 32 3 57/ 30/ 13 Assassin XII-b Andy Nevermind 184 6 4 50/ 18/ 32 Gluttony JEL 183 42 5 56/ 34/ 10 test J E Long 177 11 6 43/ 10/ 47 Test2 George Eadon 175 99 7 44/ 18/ 37 Hyakutake C/1996 B2` Scott Manley 171 13 8 51/ 34/ 14 Paper Eater David Boeren 168 23 9 43/ 27/ 30 Uvavu II (revistited) Scott Manley 160 34 10 43/ 27/ 30 Uvavu II (test 25) Scott Manley 159 30 11 40/ 22/ 39 Shabba J E Long 158 24 12 34/ 16/ 50 Banshee VI Andy Nevermind 153 57 13 43/ 41/ 16 Auntie v0.2 Ian Oversby 145 70 14 30/ 17/ 53 AB Scanner 2.9.3 Chris Hodson 144 36 15 43/ 45/ 12 Assassin XI Andy Nevermind 142 17 16 36/ 34/ 29 Jezebel's Revenge CXX Andy Nevermind 138 21 17 39/ 50/ 11 Fei-Oh v0.6 David Boeren 129 29 18 32/ 49/ 18 Slaver v1.1 Christoph C. Birk 115 83 19 34/ 55/ 11 XPEH Julian 113 2 20 31/ 50/ 18 MJv5 J. E. Long 112 68 21 24/ 42/ 34 Fizz Wiz v0.1 David Boeren 105 19 22 24/ 45/ 31 Inchworm J E Long 103 18 23 24/ 53/ 24 Constrictor v2 Julian 94 4 24 7/ 45/ 48 Test-bomb Jens Heunemann 69 27 25 13/ 59/ 28 193g014 pop 500.2 Martin M. Pedersen 67 1 J E Long has made an apperance on the '94 draft hill as has Boeren--as King! The last time I remember a b-hill author vaulting to the top of the '94 hill was when Jippo's Silk Warrior claimed the top spot. But perhaps Marsden's Mirage did so recently. I can't be sure. ______________________________________________________________________________ The Hint Just a short hint today since I'm feeling quite ill and want to go home. In the golden age, you could make a simple spl/jump scanner with a coreclear and expect to kill replicators. We all know this isn't true anymore. The evolution of paper products has forced scanners to move to spl/spl/jump bombs and spl/dat coreclears. Sometimes spl/spl/dat clears are needed for diehard type replicators, but they can also fail. How do you kill these things? Try using a spiral clear with 381 as an increment. It has a scan 2667 and a scan 1143 number of 7 and 3 respectively. It should be able to eliminate 3 and 7 point imps. 127 is also a decent step size. (Bezzi told me all this.) But what if you don't have time for fancy coreclears and the like but need a better endgame than just a plain dat clear? Try using mov gate, or Myer R Bremer